This is simply a feature of how bless and curse functions. There are a finite number of bless and curse tokens, ten of each. I have to add another bless or curse token but I am all out. Then, remove all bless and curse tokens that were revealed, as normal. Simply continue resolving as normal, following the rules for bless and curse tokens, until you draw a token that does not require you to reveal any more tokens. Wait, what happens if during one test I draw a bless token and then a curse token and then a bless token and then a curse token…?īecause they prompt you to draw again, these tokens can potentially chain into each other when drawn in succession. If you are not resolving the token during the skill test, it does not get removed from the bag. The same holds true if you were to reveal a bless or curse token during a skill test, but then ignore the token by some effect (like Jacqueline Fine’s investigator ability). The curse token is then returned to the bag, as it was not resolved during a skill test. If you draw a curse token on this reveal, you avoid that effect, because a curse token does not meet the card’s stated requirement to trigger. For example, Astral Travel requires you to reveal a token after playing it, and if it is a Skull, Cultist, Tablet, Elder Thing, or Autofail symbol, something bad happens to you. Resolve any effects as you normally would, and the bless or curse token is not removed. What if I reveal a bless token or a curse token outside of a skill test? In either case, any bless and curse tokens that were resolved are then removed from the chaos bag after being resolved during a skill test. On the other hand, if a curse token is drawn, you immediately get -2 skill value on your test and, just like with bless, must then draw and resolve an additional token. During a skill test, if a bless token is drawn, you immediately get +2 skill value on your test and must then draw and resolve an additional token. Once an effect in the game causes a bless or curse token to be added to the bag, that token can be drawn from the chaos bag like any other token. Bless is on the left and curse is on the right. Note that when player cards interact with a bless and curse token, they use the symbol represented on the token, so it is best to get familiar with what the symbol looks like. The below image shows what they look like. These tokens can be added to or removed from the chaos bag itself, affecting the contents of the chaos bag in a new way. There are 10 bless tokens and 10 curse tokens. The Innsmouth Legacy comes with a punchboard of new tokens. I also previously said the designers confirmed bless and curse will never return, and this was false. I added some additional detail to the FAQ based on feedback. This is simply working off of what we do know so far.ĪUTHOR’S NOTE 2: Last updated Sept. 31st, so we have not seen all the possible information for Bless and Curse. However, if you are a veteran and want to brush up on some information on Bless and Curse before Innsmouth launches in early October, then welcome! Either way, I hope that this article will provide you all the information you need to understand the enigmatic bless and curse tokens.ĪUTHOR’S NOTE: Keep in mind that this article is written Aug. My main goal is to explain bless and curse in as much detail as possible to newer players, because the implications of this new mechanic are not necessarily as cut and dry as they may look at first glance. Innsmouth is going to be a bit of an unusual cycle to come in on because, as I will explain, it is very unique. With the unusually long gap (due to the pandemic) between this cycle releasing and the previous cycle ending, I expect that more players than usual are going to be experiencing the Innsmouth Legacy as their first cycle. For The Innsmouth Legacy, the major new mechanic for player cards being added is bless and curse tokens. For example, in The Dunwich Legacy, exile cards made their debut, while in The Forgotten Age, the game introduced seal cards for Mystics. Every new cycle, Arkham Horror likes to change the game up by adding new mechanics.
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